Aurrigo is a leading international authority on transport technology solutions. Aurrigo design, build and deploy autonomous vehicles in the UK, Europe, Asia-Pacific and North America. This role will be based at Aurrigo's headquarters in Coventry, UK within the Advanced Engineering Centre where you will be working on Auto-Sim an ever-evolving simulation suite aimed at assisting the aviation sector in proving business cases for new airport investment.
Overview
We're looking for a creative and versatile
Graduate Technical 3D Artist
who is passionate about modelling, texturing, and animation, and excited to support other aspects of software development too.
In this hands-on role, you'll work closely with designers and engineers to bring immersive, high-performance visuals to life for simulation and training environments. This is an ideal opportunity for a recent graduate eager to grow in both the artistic and technical dimensions of 3D production.
Key Responsibilities
3D Art & Asset Creation
Model and texture 3D assets (props, environments) using tools like Blender, Adobe Substance 3D, etc.
Optimise assets for real-time rendering in engines like Godot, Unity, or Unreal
Assist with lighting, shading, and scene composition for simulations
Technical & Development Support
Integrate 3D assets into game engines or software projects
Write or adapt simple scripts (e.g. Unity C#, Unreal Blueprints, or Python)
Support asset pipeline automation, scene testing, and prototyping
Help with QA by identifying asset or integration bugs
Contribute to technical documentation and process guides for the wider team
Requirements
A bachelor's degree in 3D Art, Game Design, Computer Graphics, or a related field
A strong portfolio showing 3D modelling, texturing, or animation skills
Ability to create and adjust collision meshes and lightmaps.
Basic familiarity with Unity, Unreal, or Godot
An interest in scripting (C#, Python, Blueprints, etc.)
Willingness to learn and get involved beyond traditional art roles
Strong communication skills and an ability to work in a cross-functional team
Nice-to-Haves
Experience with version control (e.g., Git)
Understanding of shader graphs or custom materials
Familiarity with creating VR-ready content
Experience with procedural modelling or geometry nodes in Blender
Exposure to Agile workflows or multidisciplinary project work
Knowledge of rigging and basic animation
Why Join Us?
At
Aurrigo
, we're shaping the future of autonomous and immersive technology. You'll join a collaborative, forward-thinking team that's developing real-world training and simulation tools for global deployment. Expect hands-on experience, rapid learning, and the chance to contribute meaningfully from day one.
We value curiosity, creativity, and people who enjoy solving problems from both a visual and technical angle. If that sounds like you--we'd love to meet you.
If you are passionate about data and eager to make an impact, we'd love to hear from you! Please submit your CV and a cover letter outlining your suitability and interest for the role. Aurrigo International plc is an equal opportunity employer and welcomes applicants from all backgrounds.
Job Type: Full-time
Pay: From 25,000.00 per year
Benefits:
Health & wellbeing programme
Work Location: In person
Reference ID: 3DTA25
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