Character Artist

Camberley, ENG, GB, United Kingdom

Job Description

Job Summary


We're looking for a talented

Character Artist

to join our growing team. At this stage of development, you'll be a key contributor in defining the visual identity of the project, creating lifelike, expressive characters while supporting other areas of art production as needed.

You'll work closely with our developers to build realistic human characters that reflect the tone of the game, focusing on detail, authenticity, and personality. This is a great opportunity for an artist who enjoys hands-on work across multiple disciplines and wants to help shape a project from its earliest stages.

Responsibilities



Create

realistic or hyper-realistic human characters

with strong anatomy, clothing, and material definition. Sculpt, model, texture, and optimise assets for next-gen performance in

Unreal Engine 5

. Collaborate with programmers and animators to ensure seamless rigging and deformation. Support other areas of art, including props, vehicles, and environmental details - where needed. Help define visual benchmarks and workflows for the project. Maintain consistency across the game's visual style and quality bar.

Experience



Proven experience as a

Character Artist

(ideally with at least one shipped title or a strong personal portfolio). Proficiency in

ZBrush

,

Maya

,

Blender

,

Marvelous Designer,

or similar modelling software. Strong understanding of

human anatomy

,

realistic materials

, and

PBR workflows

. Experience with

texturing tools

such as Substance Painter/Designer and Photoshop. Comfort working within

Unreal Engine 5

, including material and lighting setup. A keen eye for realism, detail, and subtle storytelling through visual design. Self-motivated and comfortable working in a small, agile team environment.

Adventitious



Experience with

facial sculpting

,

blendshapes

, or

metahuman integration

. Knowledge of

clothing simulation

,

hair grooming

, or

scanning workflows

. Ability to create

hard-surface assets

(weapons, vehicles, props). An interest in

British film and culture

or gritty, realistic narrative worlds.

What We Offer



Competitive salary (based on experience). Opportunity to establish the visual tone and art direction of a new IP. Creative ownership within a small, passionate team. The chance to help shape an original, cinematic IP for next-generation platforms.
Job Type: Full-time

Pay: 25,000.00-40,000.00 per year

Work Location: In person

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Job Detail

  • Job Id
    JD4272937
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Full Time
  • Job Location
    Camberley, ENG, GB, United Kingdom
  • Education
    Not mentioned