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Location: Cambridge, UK (remote-friendly within the UK) with occasional travel to the office once per quarter.
Do you have a solid understanding the core art fundamentals; colour, composition, value, lighting, form, perspective, and anatomy across their work?
As an Art Generalist you'll create, deliver, and assist in the production of a broad range of 2D and 3D visual elements, these may include outfits, weapons, props, concept art and illustrations for UI and marketing. You'll work closely with developers, designers, and art leadership to produce high quality artwork, in a timely fashion that supports gameplay and follows the established art direction and style guidelines.
What you'll be doing:
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