Lead Texture Artist Ilm London

London, ENG, GB, United Kingdom

Job Description

Job ID

10129480

Location

London, United Kingdom

Business

Industrial Light & Magic

Date posted

Aug. 19, 2025
####

Job Summary:




###

Position Summary




At Industrial Light & Magic, we're pushing the boundaries of Visual Effects in film and episodic, combining artistic vision with cutting-edge technology.


We are looking for a Lead Texture Artist to work within our Digital Model Shop team who reflects the collaborative mindset, excellence and passion for great filmmaking that define ILM.


The Lead Texture Artist is responsible for leading other artists with patience and respect to make sure they are supported and successful. They have the ability to help bid, delegate and create photoreal textured assets for extreme close up and hero use as well as review texture assets and manage show expectations.


Prior experience in photoreal visual effects is essential, as you'll be instrumental in delivering projects that uphold ILM's legacy of excellence and innovation.

###

What You'll Do:



Help with handoffs and communicating asset goals and notes between artists, production and supervision. Works with Supervisors and HOD to determine the best approach for complex issues. Instigates and explores workflow strategies for complex assets. Collaboration with a cross-functional team, including Modelers, Lookdev TDs, and other Texture Artists, to be a key artist in the desired look and rendering aspects of assets. Support environment and set dressing artists with texture based materials and templates.
###

What We're Looking For:



Significant proven experience in VFX for film or episodic content at a Lead level, and proven ability to deliver complex shots to the highest level of quality. Ability to maintain the team's asset presentation and delivery standards across multiple shows. Flexibility working across character, hard surface and large scale assets. Comfort in managing hero texture needs beyond the level of detail provided in reference. Distilling the creative vision from clients into notes for artists to follow. Experience working closely with production on a large scale feature.
###

Technical Skills:



Established production experience with Mari. A good understanding of a full Visual Effects pipeline. Strong skills in developing textures using both procedural workflows and traditional hand-painted methods. Comfortable exploring look development in software such as Rendermand and Katana. Ability to use node networks such as Houdini and Substance Designer a plus. Ability to use shotgrid is a plus.

As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.



This role is Hybrid, which means the employee will be required to work a minimum of 2 days on-site per week at a Company designated location, and occasionally from home.



JoinILM

Beware of fraud agents! do not pay money to get a job

MNCJobs.co.uk will not be responsible for any payment made to a third-party. All Terms of Use are applicable.


Related Jobs

Job Detail

  • Job Id
    JD3565024
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    London, ENG, GB, United Kingdom
  • Education
    Not mentioned