As a Senior Animation Programmer here at Build A Rocket Boy you will be responsible for designing and implementing large scale animation systems with minimal guidance, provide technical support and mentor junior members of staff. The Senior Animation Programmer position will report to the Lead Animation Programmer.
The person in this position is also expected to be proactive in dealing with other disciplines to resolve problems quickly, elicit clear requirements and translate them into flexible reusable solutions. As well as solving challenging new technical problems, a Senior Animation Programmer will have an excellent understanding of best-practice and standard techniques within game animation (including experience with animation graphs) with a focus on character animation and will keep up-to-date on innovations within the industry.
Key Responsibilities
Deliver high quality game animation systems using appropriate levels of abstraction.
Support other teams in the use of animation systems and work closely with technical animators and animators to deliver features.
Identify and debug technical problems quickly and efficiently.
Prioritise, plan and manage the time of assigned tasks with minimal oversight.
Collaborate on technical direction and develop innovative solutions for difficult animation problems.
Mentor junior members of the Animation Programming team and communicate clearly with other team members with minimal external help.
Help educate and support other teams to correctly and efficiently use animation systems.
Work with 3Cs character navigation implementation and debugging and interaction with animation
Use appropriate data structures and algorithms to maximize efficiency (for both development time and runtime performance).
Be vigilant for and report new problems, delays and risks to the appropriate Lead/Director.
Seek support from higher level management when required.
Skills, Knowledge & Expertise
4 years' experience in a similar role working on Animation systems
Strong C++ programming and debugging skills.
Excellent practical understanding of animation concepts.
Understanding of the performance trade-offs for animation systems.
Experience with graph-based animation systems.
Able to tune animation systems based on high level design input with minimal assistance.
Strong communication skills, comfortable working across teams and mentoring staff.
Extensive algorithm and data structure skills (including time & space complexity and real-world vs theoretical performance).
Able to understand and utilize multi-threading primitives & high-level networking concepts.
Capable of reading and quickly understanding complex code.
Able to plan an entire sub-system including external dependencies with minimal input.
Videogame programming experience on animation systems, including having shipped at least one AAA PC/console title.
Bachelor's degree with a Computer Science/Software Engineering focus or equivalent
Experience using C++ in Unreal Engine is a plus
Job Benefits
Our Global Benefits & Perks
Unlimited coaching & therapy
-- with Oliva, to support your mental health
Stock Options
-- everyone owns a piece of our success
Pension scheme
-- up to 5% employer matched contribution to finance those golden years
Socials
--office & remote events, play sessions and company-wide parties
And even more benefits based on your location!
If you're based in the UK
25 Annual Leave + 8 bank holidays
- we're flexible with most bank holidays so you can use the time to celebrate what's important to you
Private Medical Insuranc
e - full cover with AXA
Healthcare Cash Plan
- Level 3 cover with Medicash
Cycle2Work
Scheme
- lease a bike through us and save on tax too!
Electric Car Charging
- electric car charging at our Port office in Edinburgh, Scotland.
About Build A Rocket Boy
Build A Rocket Boy is an independent game developer, headquartered in Edinburgh Scotland, with operations in Budapest Hungary, the Netherlands, France, and California USA. Led by game developer Leslie Benzies, Build A Rocket Boy's team includes hundreds of the industry's brightest development talents with the shared vision to create new and innovative entertainment experiences. Build A Rocket Boy's first project is EVERYWHERE - a new multi-world game experience that blurs the line between reality and the digital world.
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Job Detail
Job Id
JD4324577
Industry
Not mentioned
Total Positions
1
Job Type:
Full Time
Salary:
Not mentioned
Employment Status
Full Time
Job Location
Remote, GB, United Kingdom
Education
Not mentioned
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Beware of fraud agents! do not pay money to get a job
MNCJobs.co.uk will not be responsible for any payment made to a third-party. All Terms of Use are applicable.