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Location: Cambridge, UK - (Remote available within the UK with team onsite days in the Cambridge office approx. 4 times per year)
This role is a Fixed Term Contract anticipated to end mid-late 2027.
Are you an experienced lighting artist in games who loves working with a versatile set of environments, moods, atmospheres and sources to enhance gameplay and visual storytelling?
As a Senior Lighting Artist on RuneScape: Dragonwilds, our open-world survival crafting game developed in Unreal Engine 5, you'll take ownership of the lighting vision that defines the look, feel, and emotional tone of the world. You'll collaborate closely with the Art Director, Tech Art, Environment Art and Engineering teams to build stunning real-time lighting across environments, characters, and cinematics, ensuring a beautiful experience and artistic consistency throughout the game.
This is a highly creative and technically challenging role where you'll shape tools, workflows and standards that empower the team to deliver on their vision, and provide our players with a game that looks and feels great to play.
What you'll be doing:
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