The XR team at Facebook Reality Labs is helping people around the world come together and connect through world-class Augmented and Virtual Reality technologies. As a Software Engineer for Video/Multimedia, you will be a member of our XR Graphics organization, taking a lead in compression technologies for remote rendering to enable cutting edge visual experiences on compute constrained AR/VR devices. You will work with a highly cross-functional team to develop state of the art compression pipelines to achieve high quality, low latency experiences that are resilient to network conditions.
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