, you will define and deliver the visual language, style, and artistic quality of our game's user interface. Drawing on your deep experience in
UI/UX design
, you'll lead by example crafting slick, intuitive interfaces that elevate gameplay, immersion, and player experience. You'll inspire your team to achieve polished visuals and drive a cohesive, world-class UI vision across the multiple project features.
Key Responsibilities
Responsibilities
Lead hands-on UI art creation, including visual concepts, motion mock-ups, and in-engine implementation.
Partner with stakeholders to establish and communicate the creative vision, providing direction and constructive feedback to guide the UI team toward exceptional results.
Define, document, and uphold visual standards, style guides, and pipelines to ensure a consistent, high-quality user experience.
Mentor and develop the UI team, offering guidance, critique, and support to raise the artistic and technical quality bar.
Collaborate cross-functionally with design, art, and engineering teams to solve complex UI challenges and iterate on designs based on feedback and usability testing.
Work efficiently in a live-service environment, delivering polished, high-quality UI updates and feature advancements aligned with the ongoing content roadmap.
Stay at the forefront of industry trends, AI, tools, and best practices, bringing innovative approaches to push the boundaries of interactive UI design.
Skills, Knowledge & Expertise
Requirements
Extensive experience in UI/UX design for video games, including at least one shipped title in a leadership or lead artist capacity.
Expert-level proficiency with Unreal Editor, including a thorough understanding of its UI/UX tools, workflows, and implementation techniques.
Strong technical foundation, with proficiency in design and art tools such as Adobe Creative Suite (Photoshop, Illustrator, After Effects), Figma, Motion Graphics tools, and familiarity with source control systems and UI scripting workflows.
Exceptional artistic and design sensibilities, demonstrated through a portfolio that highlights a diverse range of UI work and meticulous attention to detail.
Proven leadership and mentoring skills, with a track record of empowering teams to reach and exceed creative goals.
Strong communication and collaboration abilities, capable of aligning creative direction across disciplines and articulating feedback clearly and constructively.
A proactive, solution-oriented mindset with the ability to accept feedback positively and help the team deliver on vision and requirements.
Job Benefits
Our Global Benefits & Perks
Unlimited coaching & therapy
-- with Oliva, to support your mental health
Stock Options
-- everyone owns a piece of our success
Pension scheme
-- up to 5% employer matched contribution to finance those golden years
Socials
--office & remote events, play sessions and company-wide parties
And even more benefits based on your location!
If you're based in the UK
25 Annual Leave + 8 bank holidays
- we're flexible with most bank holidays so you can use the time to celebrate what's important to you
Private Medical Insuranc
e - full cover with AXA
Healthcare Cash Plan
- Level 3 cover with Medicash
Cycle2Work
Scheme
- lease a bike through us and save on tax too!
Electric Car Charging
- electric car charging at our Port office in Edinburgh, Scotland.
About Build A Rocket Boy
Build A Rocket Boy is an independent game developer, headquartered in Edinburgh Scotland, with operations in Budapest Hungary, the Netherlands, France, and California USA. Led by game developer Leslie Benzies, Build A Rocket Boy's team includes hundreds of the industry's brightest development talents with the shared vision to create new and innovative entertainment experiences. Build A Rocket Boy's first project is EVERYWHERE - a new multi-world game experience that blurs the line between reality and the digital world.
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