Mac Display Driver Engineer

London, ENG, GB, United Kingdom

Job Description

Apple's GGML (Graphics, Games, Machine Learning) Software team provides the graphics software foundation for all of Apple's innovative products, including iPhone, iPad, Apple TV, Mac, and Watch. Our responsibilities encompass the frameworks, developer tools, and hardware drivers for the GPU and Display devices for all of Apple's hardware.




Description





The Apple Framebuffer Driver team develops the display software driver for Apple's hardware technologies on all Mac products. We are looking for an engineer who is driven, curious, collaborative and passionate about being on the cutting edge of new display technology. The successful candidate will be problem solver with a passion for excellence, quality, attention to detail.




Minimum Qualifications



Excellent programming skills and knowledge of C/C++ Development experience on Linux or macOS Experience using and implementing general operating system concepts and strong kernel-mode device driver development skills Experience with systems engineering or low-level hardware, firmware and driver programming


Preferred Qualifications



Excellent software design, problem solving and debugging skills Experience with embedded systems Experience with parallel and asynchronous processing Experience with hardware bring-up and debugging Knowledge of scaling, filtering, and video formats a plus Knowledge of display technology a plus Proficiency with Python a plus





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Job Detail

  • Job Id
    JD3234438
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    London, ENG, GB, United Kingdom
  • Education
    Not mentioned