We are a video game development studio with offices in
Guildford, UK
and
Utrecht, Netherlands
. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do.
Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel.
It couldn't be a more exciting time to join us as we embark on a new unannounced project, pushing the boundaries of all aspects of the game to create a truly AAA experience.
The Role
As our
Senior Lighting Artist
, you'll be working closely with our Art Director, Technical Artists, and Engineers to help craft visually stunning and technically optimized lighting across our AAA projects.
As our
Senior Lighting Artist,
you will:
Work with our Art Directors to mentor the Lighting team to promote creativity
Design and implement high quality lighting setups that enhance mood, narrative and gameplay experiences
Optimise existing lighting content, improving memory and performance while maintaining visual quality
Partner with Technical Artists and Graphics Engineers on materials, shaders, shadows, anti-aliasing, and image quality enhancements
Stay up to date on trends and methodologies in current and future graphics software develop early planning of lighting related processes Be aware of potential risks to the project and bring it to the attention of management
Support the Art Director, Technical Director and Lead Artist in any ad hoc tasks and duties
Requirements
What we're looking to see on your CV:
Experience as a Senior Lighting Artist
within the games industry
Have at least one shipped AAA title under your belt
An impressive portfolio demonstrating your deep understanding of lighting, mood, and visual storytelling
Experience of real-time dynamic and baked lighting, grading, lens flares, vignette and other post-FX all with an eye on image quality and performance.
Excellent interpersonal and communication skills
Strong working knowledge of Unreal Engine 5
Experience in industry standard art tools such as required 3DS Max/Maya, Photoshop
Photography experience shooting lighting reference, HDRI/IBL as needed
Demonstrated leadership and a passion for nurturing and developing team talent
Benefits
What you can expect from us:
International AAA game projects
Access to cutting-edge hardware
Flexible/hybrid working (we work 3 days per week on site)
Great increasing holiday benefits including Christmas Shutdown
Discretionary bonus scheme
Private Healthcare Plan including dental and optical support, mental health, online GP
Pension Plan
Life Assurance
Flu Jab Vouchers
Regular Team Incentives and Social Events
Brand new Guildford office
Access to a well-stocked fridge and snack cupboard
* Opportunities to work with our Netherlands office
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