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Location: Cambridge, UK - (Remote available within the UK with team onsite days in the Cambridge office approx. 4 times per year)
This role is a Fixed Term Contract anticipated to end mid-late 2027.
Are you a designer who loves creating deep, interconnected gameplay experiences that engage players over the long term?
As a Senior Systems Designer on RuneScape: Dragonwilds, our open-world survival crafting game developed in Unreal Engine 5, you'll take ownership of the scalable systems that define progression, economy, crafting, and survival, shaping how players live, grow, and thrive in a shared world in this large multiplayer live game.
Working closely with the Creative Director and Design Leadership, you'll design, balance, and evolve systems that reward player choice, mastery, and exploration. Your work will connect every aspect of gameplay into a cohesive, rewarding experience, blending RuneScape's legacy of skill-based progression with the emergent depth of modern survival MMOs.
If you love building living worlds and systems that feel meaningful and enduring, we'd love to hear from you.
What you'll be doing:
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