Core Services is looking for a Software Developer to join its Software Delivery Engineering group, to focus on developing and maintaining the build and runtime environments for the company's end-user software.
The Core Services group provides fundamental technologies to other technology groups within DNEG. We are a team of software developers who architect, build and provide geographically-spread, enterprise-level, mission-critical infrastructure. We create services, frameworks and products that other teams rely upon to build and deliver their technology solutions. We are the core of all things technology at DNEG.
Software Delivery Engineering in Core Services are not only responsible for providing foundation software to other teams to develop and deliver their software solutions, but also the means for end-users to utilise those software solutions. We define workflows and rules for software development and distribution, and provide the tools to develop software complying with those rules.
The Content Creation Platform team within Software Infrastructure is responsible for a variety of areas that underpin DNEG as a technology-enabled company. By continually improving our software delivery and runtime infrastructure, the group strives to empower our team of developers to deliver high quality tools to our artists, facilitating their creation of award-winning visual effects and feature animation work.
We are looking for a Software Developer to help push our software build infrastructure to the next level: to scale and meet our developers' expectations, the current system needs to be redesigned to leverage modern technologies and software architectures, and must evolve its capabilities and flexibility.
You should apply for this role if:You enjoy building, packaging and con?guring complex software systems.
Your interests extend into both software development and systems administration and you would enjoy the chance to collaborate with a broad range of colleagues in both ?elds.
You are interested in identifying opportunities to improve operational ef?ciency and stability.
Main responsibilities include:Providing a stable foundation for all artists' working environments, through:
Definition, implementation, and optimization of baseline platforms for all digital content creation apps ('DCCs') used by artists, such as Houdini, Maya, Nuke, etc.
Enabling the extension of pipeline-integrated DCCs with proprietary and third-party plugins.
Enabling faster, more stable development and delivery of software.
Building, packaging and configuring complex software systems.
Identifying opportunities to improve operational efficiency and stability.
Validating your work with methodical and rigorous testing.
Working collaboratively and proactively while under often tight deadlines.
Building positive relationships with development, production and artistic teams.
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