Companion Group is a AAA co-development gaming studio with a globally distributed and fully remote setup, renowned for its adeptness in overcoming the most intricate challenges in multiplayer game development. Our reputation precedes us as an excellent choice for clients aspiring to elevate their latest multiplayer titles, enabling scalability in player numbers, maximizing player density, and crafting immersive gameplay experiences.
Embedded seamlessly within a client's in-house team, we collaborate harmoniously to turn dreams into reality. Our portfolio boasts groundbreaking games developed in collaboration with major studios worldwide. As a fully remote studio with colleagues across the globe, we value and emphasize clear, continuous, and transparent communication as highly as technical skills.
We are looking for an experienced Senior Network Engineer with a strong background in Unreal Engine to lead the development and optimization of the network architecture for a new AAA IP. Your expertise will drive the creation of robust, scalable, and seamless multiplayer experiences for players around the globe.
Key Responsibilities
Architect, implement and refine cutting-edge network code for large-scale multiplayer games inside and outside of the Unreal Engine
Produce elegant, efficient, and maintainable C++ code
Develop robust solutions for player synchronization, matchmaking, and latency management.
Work closely with gameplay engineers, designers, and other departments to ensure seamless integration of your network code
Diagnose and resolve complex networking issues during all phases of development
Research and integrate cutting-edge technologies to future-proof network architecture
Mentor and collaborate with other engineers, fostering a culture of innovation and technical excellence
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